![]() Retail sales of Paw Patrol toys and other products have surpassed US$14-billion. Built on an idea by Spin Master co-founder Ronnen Harary and initially designed by Bob the Builder magnate Keith Chapman, its crew of puppies don familiar gear as police, firefighters, construction workers and aquatic rescuers, and spend each episode saving their fictional town and its residents. Since its launch by Spin Master Entertainment a decade ago, Paw Patrol has come to reach 350 million homes in more than 30 languages across nearly 180 countries. Not from Ghostface Killah or Raekwon, the day’s performers. Within moments, his fellow Wu-Tang fans were scavenging for pens. “I just want to say thanks for watching it because I make the show, and we really pour our hearts into it.” ![]() ‘Hey, fellas, I overheard you say Paw Patrol,’ ” he recalls saying. “And the second they mentioned Paw Patrol, they go positive.” Strimaitis smiles as he recollects the story. The Gameboxes feature a range of cutting-edge technologies such as projection mapping, touch screens using its patented ‘Lidar’, 3D motion tracking, and surround sound to deliver innovative immersive entertainment without any bulky headsets.įor more information on Immersive Gamebox and to purchase tickets to play PAW Patrol, please visit. ![]() Adding a PAW Patrol game to our library will open the doors to more families with younger children and provide a rewarding activity to enjoy with the family.”Ĭo-founded by CEO Will Dean and CFO David Spindler in 2018, Immersive Gamebox has 21 locations across the US and EMEA. “We’re all about bringing people together. “We’re thrilled to be working with Paramount to bring an immersive PAW Patrol experience to children on a global scale,” said Will Dean, co-founder and CEO of Immersive Gamebox. Created for their growing, dedicated customer base, the Purple Card invites adopters to become an ‘Immersive Insider’ providing them with access to a range of impressive discounts, drinks and merch. This title joins a growing library of licensed and original IP games created by IGB’s in-house studio including the first-ever life-sized slingshot Angry Birds game as well as Squid Game for ages 16+, and follows the recent launch of the brand’s new Purple Card loyalty programme. The experience promotes teamwork and includes educational elements that are integrated in an engaging way with the mission to make screen time social. This new immersive PAW Patrol experience is designed to be a fun activity for children and parents alike, with the ability to adjust the level of difficulty depending on the age of the players. “We’re excited to be partnering with Immersive Gamebox in a new format, where kids and parents alike can be fully immersed in Adventure Bay.” “Now entering its tenth year, PAW Patrol has always had an incredibly strong fan base with families interacting with the brand in many ways,” said Marie Marks, Senior Vice President, Themed Entertainment, Paramount. In the hyper-immersive experience, participants can play as their favorite pups including Chase, Rubble, and Skye with multiplayer action for two to six players before ending the game with a “Pup Pup Boogie Dance Party.” The game is best enjoyed by ages 3-7 and is appropriate for all ages. The multi-level gameplay follows Ryder and the PAW Patrol pups as they navigate rescue training modules from The Lookout in Adventure Bay. The new game expands IGB’s audience to new ages
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